I. Introduction
a. Kingdom Hearts (2002)
b. Thesis: For players to proceed in the video game Kingdom Hearts, we find that there are many instances in which the law of physics is broken.
II. Body
a. Strong cloth
i. Sora remains to wear his clothes throughout the game.
ii. The clothes they wear never has any damage.
1. Clothes aren’t damaged in all of the battles.
2. When a fireball hurls towards them, clothing doesn’t catch on fire.
3. In the world Atlantica, Sora and his party transform into sea creatures but are somehow still not damaged by any of the effects during battle.
b. Weapon usage
i. Sora carries a weapon called the keyblade that acts like a sword.
1. The keyblade doesn’t have an edge, but still slices the opponents.
ii. Sora can throw his keyblade like a boomerang.
1. Can throw it towards the opponent during a battle, and have it return to him like a boomerang.
iii. Sora has magic abilities
1. Ability to cast fire, ice, and thunder—even under water.
2. Ability to control gravity—even under water.
a. Causes enemies to flatten like a pancake.
iv. Sora learns the ability to use his keyblade to summon certain characters during battle for help.
1. They just come out of nowhere.
c. Jumping and falling
i. Sora is able to jump as high as his height.
1. As you progress in the game, Sora learns the ability to high jump, allowing him to jump a twice his height.
ii. Sora learns the ability to glide.
1. He can glide in the air as his altitude slowly lowers—at a certain point, Sora loses altitude and continues to glide without touching the ground.
iii. Sora is able to fall without having any damage to himself.
III. Conclusion
a. The law of physics is purposely being broken for players to progress in the game.
b. Due to this intention, it makes the game entertaining and enjoyable as it brings players to other worlds outside of ours.
No comments:
Post a Comment